Sunday, June 28, 2015
Saturday, June 27, 2015
Wednesday, June 24, 2015
Eternal Crusade 5th Chapter
Warhammer: Eternal Crusade is holding a vote to decide what the 5th chapter of Space Marines will be in the game. Possible choices include: Iron Hands, Imperial Fists and Raven Guard. While there is of course no vote for SOM, the Iron Hands are probably the closest available option as the parent chapter.
ETERNAL CRUSADE VOTE
ETERNAL CRUSADE VOTE
Tuesday, June 23, 2015
BattleScribe Roster
BattleScribe updated their data for the new 2015 Space Marine codex. Here's my current roster of models that I currently have completed or near completed for my new army
BATTLESCRIBE SOM ROSTER
BATTLESCRIBE SOM ROSTER
Friday, June 19, 2015
Space Marine video game
With the Steam summer sale going on I picked up a copy of the Space Marine video game for PC and have been enjoying it quite a lot! I was surprised and gratified that the SOM were included in multiplayer.
I'm not particularly good at shooters, but playing on PC with a mouse makes targeting a lot easier. As a result, I'm really looking forward to Eternal Crusade.
I'm not particularly good at shooters, but playing on PC with a mouse makes targeting a lot easier. As a result, I'm really looking forward to Eternal Crusade.
Where is Taelus?
Very little information is provided as to where the Taelus is located, home system for the Sons of Medusa. Medusa itself is located to the galactic North close to the Eye of Terror in the Segmentum Obscurus. Moirae was located in the Northwest of the Segmentum Solar. The SOM are rumored to retain recruiting rights to the Laanath Rifts as a result of the Bellrath Crusade. The Angevin Crusade occurred to the North in the Calixis Sector. And the Badab War was located to the East in the Ultima Segmentum. So there does not appear to be much rhyme or reason to the locations associated with the SOM.
Nevertheless the best guess as to the location of Taelus based on rumors seems to be a short distance from the former forge world Moirae. A location in the Segmentum Solar might make sense if one believes that the Sons of Medusa still believe that hidden messages from the Omnissiah can be discerned from the beacon of the Astronomican.
Tacticals
So the backbone of any army is the troops. So I started off first by building and painting a tactical squad of marines.
Thursday, June 18, 2015
Sons of Medusa
The purpose of this page is to blog about my new Sons of Medusa 40K army and other miscellaneous subjects.
Who are the Sons of Medusa? They are loyalist successor chapter to the Iron Hands space marine legion, first introduced in Imperial Armour Volume Ten - the Bedab War Part Two. They have proven to be a surprisingly popular dark horse chapter despite their low profile origins, probably due to the appeal of their bright lime green color power armor.
The Sons of Medusa conduct themselves similarly to the Iron Hands in most respects. They are organized into three Clans, they are obsessed with technology, and they abhore weakness. The primary difference between the two chapters lies in a conflict which occurred in the 35th millennium known as the Moirae Schism. The 35th millennium was a turbulent time in the Imperium. The Imperium was weak and corrupt at the time and the Administratum was dominant over the Ecclesiarchy in power. Into this vacuum various decentralization movements arose. To the galactic west, the planet of Constantinium (now known as Nova Terra) declared its independence and successfully asserted rule over a large portion of the Segmentum Pacificum. This was known as the Nova Terra Interregnum. During this time period there were two empires, which would remain the case until until the Ecclesiarchy once again rose to power in the Cataclysm of Souls nine centuries later.
Early in the Nova Terra Interregnum techpriests on the forge world of Moirae in the north west of the Segmentum Solar developed a creed that maintained that the beacon of the Astronomican contained hidden messages within its micro-fluctuations, and that these messages were from the Omnissiah and prophetic in nature. The Moirae Techpriests compiled these apocalyptic messages in their archives, copies of which quickly spread through many of the Cult Mechanicus' sub-sects. These radical teachings included references to the future overthrow of Mars and the fusion of the Adeptus Mechanicus and the Ecclesiarchy. Such claims were treated as heresy by Mechanicus authorities on Mars. The resulting conflict would be known as the Moirae Schism. Eventually, Moirae was destroyed by a Adeptus Mechanicus Fleet sent from Mars itself, but not before the schism spread throughout the Mechanicus.
Several Titan Legions and Space Marine Chapters with close ties to the Mechanicum defected to the insurgents. The Iron Hands chapter was split in its loyalties. Fortunately the ruling council of the Iron Hands, the Great Clan Council, was able to settle the matter by getting all concerned to agree to a simple solution; the Moirae dissidents were to be exiled from the chapter, with all parties swearing never to take up arms against each other. In the wake of this ruling, almost a full third of the chapter split away to become a fleet-based divergent branch of the Iron Hands, now known as the Sons of Medusa.
The Sons of Medusa are currently based in the asteroid fields of the Taelus system, believed to be located close to the currently destroyed planet of Moirae.
Who are the Sons of Medusa? They are loyalist successor chapter to the Iron Hands space marine legion, first introduced in Imperial Armour Volume Ten - the Bedab War Part Two. They have proven to be a surprisingly popular dark horse chapter despite their low profile origins, probably due to the appeal of their bright lime green color power armor.
The Sons of Medusa conduct themselves similarly to the Iron Hands in most respects. They are organized into three Clans, they are obsessed with technology, and they abhore weakness. The primary difference between the two chapters lies in a conflict which occurred in the 35th millennium known as the Moirae Schism. The 35th millennium was a turbulent time in the Imperium. The Imperium was weak and corrupt at the time and the Administratum was dominant over the Ecclesiarchy in power. Into this vacuum various decentralization movements arose. To the galactic west, the planet of Constantinium (now known as Nova Terra) declared its independence and successfully asserted rule over a large portion of the Segmentum Pacificum. This was known as the Nova Terra Interregnum. During this time period there were two empires, which would remain the case until until the Ecclesiarchy once again rose to power in the Cataclysm of Souls nine centuries later.
Several Titan Legions and Space Marine Chapters with close ties to the Mechanicum defected to the insurgents. The Iron Hands chapter was split in its loyalties. Fortunately the ruling council of the Iron Hands, the Great Clan Council, was able to settle the matter by getting all concerned to agree to a simple solution; the Moirae dissidents were to be exiled from the chapter, with all parties swearing never to take up arms against each other. In the wake of this ruling, almost a full third of the chapter split away to become a fleet-based divergent branch of the Iron Hands, now known as the Sons of Medusa.
The Sons of Medusa are currently based in the asteroid fields of the Taelus system, believed to be located close to the currently destroyed planet of Moirae.
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